Manhunt Psp


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Manhunt 2


Manhunt 2

Author: Tim Bogenn

language: en

Publisher: BradyGames

Release Date: 2007-09


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THEY TOOK YOUR LIFE... TIME TO TAKE IT BACK. The Pickman Project will stop at nothing to protect their dark secrets. You must kill to survive. This guide is your ticket out of Dixmor Hospital for the Criminally Insane--and the violence that surrounds you wherever you go. ESCAPE THE MADNESS A complete walkthrough of all 16 levels--including the bonus missions. EXECUTE YOUR PURSUERS Hasty, Violent, or Gruesome--You choose the level of intensity, we show you how to execute your assailants. AREA MAPS Locations of hunters, weapons, lure items, and places to hide--every dark corner is revealed. TOOLS OF VIOLENCE Every weapons and items at your disposal and how to use them to greatest effect. BONUS FOLDOUT A visual guide to performing all three levels of executions with the Wii controls--plus exclusive art on the other side. Platform: PS2, PSP and Wii Genre: Action/AdventureThis product is available for sale worldwide.

GameAxis Unwired


GameAxis Unwired

Author:

language: en

Publisher:

Release Date: 2007-10


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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

The Ultimate History of Video Games, Volume 2


The Ultimate History of Video Games, Volume 2

Author: Steven L. Kent

language: en

Publisher: Crown

Release Date: 2021-08-24


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The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.