J2me

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Beginning J2ME

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.
User Interface Design Guidelines for J2ME MIDP 2.0

This book provides detailed guidelines for developers of J2ME MIDP (Java 2 Mobile Edition, Mobile Information Device Profile) mobile phone applications. Suggestions range from application-wide to item-specific, with an entire chapter devoted to games. This volume complements existing books, giving more detailed recommendations and removing much of the nonessential information contained in other documents. Covers both MIDP 1 and 2.
J2ME in a Nutshell

This guide provides a solid, no-nonsense reference to the Ralphabet soupS of micro edition programming, covering the CLDC, CDC, KVM and MIDP APIs. The book also includes tutorials for the CLDC, KVM, MIDP and MIDlets, MIDlet user interfaces, networking and storage, and advice on programming small handhelds.