Digital Media Design Requirements


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Introduction to Digital Media Design


Introduction to Digital Media Design

Author: David Leicester Hardy

language: en

Publisher: Bloomsbury Publishing

Release Date: 2022-10-06


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Contemporary digital designers work across programmes, platforms and disciplines, but there's not always enough time to become an expert in everything before having to get stuck in to your next project. This is a hands-on approach to take you through the building blocks, common skills and hacks across all forms of digital design so you understand the fundamentals and can start creating straight away. Assistant Professor David Leicester Hardy uses his years as a teacher and professional designer to provide exercises, activities and instruction so you can make connections and become familiar with topics from: - User Experience (UX), User Interface (UI) and Interaction Design (IxD) - Animation and motion graphics - Virtual (VR), augmented (AR) and mixed reality Mirroring the real multidisciplinary approaches of digital designers, this book will help you work fluidly and efficiently, whatever the project.

Digital Media, Projection Design, and Technology for Theatre


Digital Media, Projection Design, and Technology for Theatre

Author: Alex Oliszewski

language: en

Publisher: Focal Press

Release Date: 2018-03-19


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"Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer's workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. A companion website offers an interactive timeline of the history and important milestones in projection design, sample assets, and interviews that link to current and relevant work of leading projection designers" --

Collins Cambridge International AS & A Level – Cambridge International AS & A Level Digital Media and Design Student’s Book


Collins Cambridge International AS & A Level – Cambridge International AS & A Level Digital Media and Design Student’s Book

Author: Philip Veal

language: en

Publisher: HarperCollins UK

Release Date: 2021-06-07


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Collins’ Cambridge International AS & A Level Digital Media & Design Student’s Book is the only resource written specifically for the new Cambridge International A & A level Digital Media & Design 9481. Written by experts in the media and design field, this resource provides in-depth coverage of this exciting area of study.