Changeling The Dreaming Character Sheet


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Dice Tales


Dice Tales

Author: Marie Brennan

language: en

Publisher: Book View Cafe

Release Date: 2017-07-18


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Some people play roleplaying-games for the challenge; others play them for the story. Award-winning fantasy author and freelance game writer Marie Brennan is unabashedly in the latter camp. In these essays she looks at tabletop and live-action RPGs from a narrative perspective, exploring the ways the framework of a game can generate and support (or undermine) your tale. Whether you are a player or a game master, Dice Tales offers insights on every facet of RPG storytelling, including: * generating characters with rich narrative potential * scaling plot as PCs become more powerful * managing the interaction between rules and roleplay * campaign planning at different stages * the social dynamics of collaborative creation * and more!

Telling Stories Together


Telling Stories Together

Author: Benjamin Grantham Aldred

language: en

Publisher:

Release Date: 2004


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The Routledge Handbook of Role-Playing Game Studies


The Routledge Handbook of Role-Playing Game Studies

Author: José P. Zagal

language: en

Publisher: Taylor & Francis

Release Date: 2024-06-27


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This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.