Beginning Direct3d Game Programming Cd Rom 1


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BEGINNING DIRECT3D GAME PROGRAMMING(CD-ROM 1장 포함)


BEGINNING DIRECT3D GAME PROGRAMMING(CD-ROM 1장 포함)

Author: WOLFGANG F.ENGEL 외

language: ko

Publisher:

Release Date: 2002-02-27


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Beginning Direct3D Game Programming


Beginning Direct3D Game Programming

Author: Wolfgang F. Engel

language: en

Publisher: Course Technology

Release Date: 2003


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With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High Level Shader Language), and greater concentration of the fixed function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end to your struggle to master the concepts. Beginning Direct3D Game Programming, 2nd Edition serves as a comprehensive guide for learning DirectX graphics programming. It allows you to start with the basics and ease your way into graphics and animation. As you work your way through the book, however, you'll get a chance to focus on some advanced shader effects to give your games that extra touch of realism.

Computer Games


Computer Games

Author: Blair Carter

language: en

Publisher: Nova Publishers

Release Date: 2002


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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.