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Discrete Systems and Digital Signal Processing with MATLAB


Discrete Systems and Digital Signal Processing with MATLAB

Author: Taan S. ElAli

language: en

Publisher: CRC Press

Release Date: 2003-09-29


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Books on linear systems typically cover both discrete and continuous systems together in one book. However, with coverage of this magnitude, not enough information is presented on either of the two subjects. Discrete linear systems warrant a book of their own, and Discrete Systems and Digital Signal Processing with MATLAB provides just that. It offers comprehensive coverage of both discrete linear systems and signal processing in one volume. This detailed book is firmly rooted in basic mathematical principles, and it includes many problems solved first by using analytical tools, then by using MATLAB. Examples that illustrate the theoretical concepts are provided at the end of each chapter.

Designing Games


Designing Games

Author: Tynan Sylvester

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2013-01-03


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Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of todayâ??s hit video games. Youâ??ll learn principles and practices for crafting games that generate emotionally charged experiencesâ??a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each otherâ??s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your gameâ??s market positioning will affect your design

Proto-Slavic and Old Bulgarian Sound Changes


Proto-Slavic and Old Bulgarian Sound Changes

Author: Bori︠a︡na Velcheva

language: en

Publisher:

Release Date: 1988


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