Affective Computing And Interaction

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Affective Computing and Intelligent Interaction

Author: Jianhua Tao
language: en
Publisher: Springer Science & Business Media
Release Date: 2005-10-27
This book constitutes the refereed proceedings of the First International Conference on Affective Computing and Intelligent Interaction, ACII 2005, held in Beijing, China in October 2005 as an associated event of ICCV 2005, the International Conference on Computer Vision. The 45 revised full papers and 81 revised poster papers presented were carefully reviewed and selected from 198 submissions. They cover a wide range of topics, such as facial expression recognition, face animation, emotional speech synthesis, intelligent agent, and virtual reality. The papers are organized in topical sections on affective face and gesture processing, affective speech processing, evaluation of affective expressivity, affective database, annotation and tools, psychology and cognition of affect, and affective interaction and systems and applications.
Affect and Emotion in Human-Computer Interaction

Affect and emotion play an important role in our everyday lives: They are present whatever we do, wherever we are, and wherever we go, without us being aware of them for much of the time. When it comes to interaction, be it with humans, technology, or humans via technology, we suddenly become more aware of emotion, either by seeing the other’s emotional expression, or by not getting an emotional response while anticipating one. Given this, it seems only sensible to explore affect and emotion in human-computer interaction, to investigate the underlying principles, to study the role they play, to develop methods to quantify them, and to finally build applications that make use of them. This is the research field for which, over ten years ago, Rosalind Picard coined the phrase "affective computing". The present book provides an account of the latest work on a variety of aspects related to affect and emotion in human-technology interaction. It covers theoretical issues, user experience and design aspects as well as sensing issues, and reports on a number of affective applications that have been developed in recent years.
The Oxford Handbook of Affective Computing

The Oxford Handbook of Affective Computing is the definitive reference for research in Affective Computing (AC), a growing multidisciplinary field encompassing computer science, engineering, psychology, education, neuroscience, and many other disciplines. The handbook explores how affective factors influence interactions between humans and technology, how affect sensing and affect generation techniques can inform our understanding of human affect, and on the design, implementation, and evaluation of systems that intricately involve affect at their core. Suitable for use as a textbook in undergraduate or graduate courses in AC, the volume is a valuable resource for students, researchers, and practitioners worldwide.