Our little expansion of The GameDev Business Handbook got away from us. This new book expands on the Budgeting (Chapter 2) section in the first book and a deeper dive on the digital supplements we’ve made available at GameDevBizBook.com. Originally intended to be about 80 pages, after beginning our research and conducting interviews, the book is around 175 pages. We hope you won’t mind!
The GameDev Budgeting Handbook

ISBN: 9780999329
Publication Date: November 26, 2018
Publisher: Bithell Games
Pages: 182
Format: ebook
Author: Michael Futter