Thief - Weapon: Explosive Weapon, Magic Weapon, Melee Weapon, Ranged Weapon, Cannonball, Explosive Device, Explosive Barrel, Explosive Mine, Flash Bomb, Flash Mine, Frogbeast Egg, Gas Bomb, Gas Mine, Ghost Skull, Glyph of Unbinding

Thief - Weapon: Explosive Weapon, Magic Weapon, Melee Weapon, Ranged Weapon, Cannonball, Explosive Device, Explosive Barrel, Explosive Mine, Flash Bomb, Flash Mine, Frogbeast Egg, Gas Bomb, Gas Mine, Ghost Skull, Glyph of Unbinding

ISBN: 1234756846

ISBN 13: 9781234756840

Publication Date: October 13, 2012

Publisher: Books LLC, Wiki Series

Format: Paperback

Author: Source Wikia

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This book consists of articles from Wikia or other free sources online. Pages: 52. Chapters: Explosive Weapon, Magic Weapon, Melee Weapon, Ranged Weapon, Cannonball, Explosive Device, Explosive Barrel, Explosive Mine, Flash Bomb, Flash Mine, Frogbeast Egg, Gas Bomb, Gas Mine, Ghost skull, Glyph of Unbinding, Holy Water Flask, Holy Water Font, Holy Water Vial, Maw Crystal, Necromancer's Wand, Wand, Blackjack, Constantine's Sword, Dagger, Mechanist Mace, Sword, Warhammer, Bow, Broadhead Arrow, Cannonball, Fire Arrow, Gas Arrow, Mechanist Crossbow, Moss Arrow, Noisemaker Arrow, Rope Arrow, Vine Arrow, Water Arrow, Blackjack, Bow, Broadhead Arrow, Cannonball, Constantine's Sword, Dagger, Explosive Device, Explosive Mine, Fire Arrow, Flash Bomb, Flash Mine, Frogbeast Egg, Gas Arrow, Gas Bomb, Gas Mine, Glyph of Unbinding, Holy Water Flask, Holy Water Font, Holy Water Vial, Masked Servant, Mechanist Crossbow, Mechanist Mace, Moss Arrow, Necrotic Mutox, Noisemaker Arrow, Oil Flask, Rope Arrow, Rust Gas, Sound Suppressor, Sword, Vine Arrow, Wand, Warhammer, Water Arrow. Excerpt: The explosive cannonball is a weapon loaded into the air cannon arms of all Combat Bots as well as some Turrets; consequently, it is only found in T2. It has the potential to deal two types of damage: blunt force, and explosive, making any device wielding it an immediate threat. The main flaws in the cannonball's design are its weight (and air resistance in realistic terms) and its three-second fuse. Its range is limited, especially when fired upward, and because it does not detonate on impact, it is also highly susceptible to rebound. Both increase the likelihood of self-inflicted damage and/or friendly fire, and thus the agile thief (i.e. Garrett) can often eliminate such adversaries with little or no expenditure of supplies. Cost: No (cannot be purchased at the shop) Attack: The Explosive Charge is a child of Hammerite Engineering, or an intrepid Astronomer, and is normally a very rare...